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| HP Created a visual overview of a complex suite of consumer tools for editing and managing digital photos. Identified and documented key areas of the suite for a visual language exercise. |
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| Sun Microsystems Interface design for a complex browser-based application for IT users. Created a series of design studies for search features and created mock-ups of the products final appearance. |
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| Kontiki,
Inc. Interface design for a suite of browser-based enterprise tools. Interviewed stakeholders, provided detailed production estimates, created mock-ups showing how new features would fit into current tools and flowcharts of the entire suite. |
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| NetSupplyChains Product Design/Interface Design for a B2B Windows application. Responsible for interviewing stakeholders and expert users in order to design demonstration screens for a powerful invoice/purchase order management tool. |
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| PowerTV Provided long-term interface design consultation for a suite of InteractiveTV applications: SofaMAIL 1.0 and 1.1, a web browser titled SofaSURF and a chat client, SofaChat. Responsibilities included: designing roughs, creating icons, providing final layouts for screens and dialogs, and reviewing and contributing to functional specification documents. |
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| TiVo Inc. Interface design consultation for an in house application. Responsibilities included: reviewing current software from a usability point of view, interviewing users, writing and presenting the findings. |
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| Intel
Corporation Interface design consultation for a browser based application. Responsibilities included: working with a small team of designers. Research, designing, writing and presenting ideas. |
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| Zapper Technologies Inc. Icon design for a PC client and browser based application. |
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| Arcot
Systems Inc. Interface and product design consultation for a browser-based security tool. Responsibilities include: creating icons, providing layouts for screens and dialogs, and reviewing and contributing to functional specification documents. |
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| Marimba Inc. Interface design consultation for a suite of browser-based applications and installation wizards. Responsibilities included: Creating visual language for sofware suite, creating animated and static icons. |
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| Pharos
Technologies Inc. Interface design consultation for a custom authoring tool and client software. Responsibilities include: creating icons, providing layouts for screens and dialogs, and reviewing and contributing to functional specification documents. |
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| Earthlink Network Inc. Long-term interface design consultation for a suite of internet applications and installation wizards. Created Flash animations of tour prototypes. Responsibilities included: creating icons, providing layouts for screens and dialogs, and reviewing and contributing to functional specification documents. |
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| Encanto Network Designed and produced the on-line help system for their small business web server titled e.go. Located, hired, and managed technical writers, JavaScript writers, and illustrators. |
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| SegaSoft's HEAT launch Art directed character portraits and helped in prototyping the internet game site for SegaSoft's advertisers and management. Designed and produced registration website for alpha and beta versions of the network. Worked closely with SegaSoft to develop Neo-Russian visual theme. |
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| OnLive Technology Human Interface consultant on several internet applications including LiveList, an electronic address book that automatically tracks which friends are online. The user can open a text chat session with these friends or any number of online users. |
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| SegaSoft WebSite launch www.segasoft.com Helped locate and manage content for SegaSoft's web site. Guided work of outside contractors in the creation of Shockwave games and other content for the site. |
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| SegaSoft PC Sampler Disc Produced a PC CD that showcases three new titles from SegaSoft. |
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| Sega Saturn
1996 Tour Sampler Disc Produced a Saturn CD that showcases several new titles from Sega of America as well as titles from Acclaim and Virgin Interactive. The disc was bundled with Sega's Saturn hardware. |
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Virtua Hamster |
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Garfield- Caught in the
Act |
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| Jurassic Park CD Designed and edited video kiosk segments of the adventure game which featured live action footage, audio, animation, and illustrations. Defined and supervised the work of contract illustrator and an in-house graphic designer. |
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| Shadow of Atlantis Created a game treatment for a graphic adventure CD title. Defined and supervised the work of animators, illustrators, a software engineer, and a musician in order to create a playable demo CD and a high-res video tape. |
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| Macintosh Electronic Tutorial, Performa
Electronic Tutorial Responsible for visual development, navigation, and user interaction, as well as defining and directing the work of contract illustrators, animators, and software engineers. |
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| Macintosh Basics Tour
Created, illustrated, and animated "host" character to deliver the content and demonstrate new concepts to first time Macintosh users. Developed electronic storyboarding techniques that enabled the team to react quickly to updates to the tour. Produced testing spec for SCM testing. Responsible for visual development, navigation, and user interaction. |
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| HyperCard 2.0 Help Developed a process of creating small-scale dialog boxes that were required as examples in the on-line help system. Defined and supervised the work of a contract illustrator. Other responsibilities included visual development, navigation, and user interaction. |
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| HyperScan 2.0 Co-designed the user interface of the HyperCard-based scanning software and its on-line help system that shipped with the Apple OneScanner. Defined and performed formal and informal user testing of the software. |
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| Macintosh Electronic Reference Created index slider control for the front end of the product that mimics a traditional pop up address file. Introduced sound into the glossary section so that users could hear unfamiliar terms. Defined and supervised the work of a contract graphic designer. Other responsibilities included visual development, navigation, and user interaction. |
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| Explorer Disc CD-ROM Designed application interfaces on the Apple IIgs and IIe for use as examples of how CD-ROMs could be used in the near future. The Explorer disc could play on any of Apple's platforms and it was the first CD ROM that Apple ever shipped to the public, tools had to be created for the artists to create color images for the Macintosh which at that time was limited to black and white. |